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SaltshakerClock

Age/Gender: 13, Male
Location: Massachusetts
Job: Currently unemployed

Welcome.

Newgrounds Stats

Sign-Up Date:
8/13/07

Level: 15
Aura: Fab

Rank: Police Officer
Blams: 87
Saves: 431
Rank #: 16,154

Whistle Status: Garbage

Exp. Points: 2,315 / 2,500
Exp. Rank #: 12,782
Voting Pow.: 5.70 votes

BBS Posts: 2,913 (3.34 per day)
Flash Reviews: 144
Music Reviews: 3
Trophies: 0
Stickers: 0

All Flash Reviews

144 Reviews | 41 w/ Responses

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Score: 10
Colour My World

"Beuatiful."

submission: Colour My World
date: October 23, 2009

I loved Color My Heart, and this was an excellent sequel. However, the movement of the character in comparison to the last one was very static.

However, I like how you added more interactive levels and such.

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Score: 9
Toss the Turtle

"Addicting."

submission: Toss the Turtle
date: October 22, 2009

There is no other word to describe this game. Addicting.

I really like how you took the original concept and perfected it. Instead of making another ripoff, you added, and added, and added upon it until you had a masterpiece.

Although the golden gun was tad overpowered, I think it was all in good taste for us lowly players. ;D

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Score: 10
Balloon Boy Adventure

"Awesome."

date: October 18, 2009

Obviously those who rated low don't understand the reference.

On the actual game itself, the music score is perfect. And the programming is topnotch for a game made so quickly. The medal is impossibly inspiring to get.

Overall, a nice job. I'm sure I'll be playing this until the medal is mine. ;D

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Score: 9
Another Small Favor

"A very interesting game."

date: August 26, 2009

Much, much more interesting than the last. the multiples objectives and clearly thought out acheivements really made the game for me. However, on a different perspective, the walking of the main character was a tad, well, cheap.

Overall, a fun game to play, and sadly after beating it, i realized the medals didn't work.

Oh well, all the more reasons to play again.

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Score: 10
WKUK Russian Roulette

"Funny stuff."

date: June 26, 2009

I loved the theme of this movie, it started out being a fun time between friends, then trouble, than closing.

Very nice. The animation was simple, yet it worked well. Great job.

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Score: 10
Zombieman

"Wicked fun."

submission: Zombieman
date: April 13, 2009

Absolutely entertaining.

Graphics were great, scoring system was great, and it was a zombie game that was original! Nice job.

I like the addition of the white dog thing, but it could get really annoying sometimes, like you just kill four survivors and you're running over here, and WHAM! There's the white dog who just killed you.

Overall, nicely done.

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Score: 10
How I Buy Petrol?

"Awesome."

submission: How I Buy Petrol?
date: March 21, 2009

Even though it was based off a could be dangerous incident, this game was fun and funny at the same time,

"And by home improvement, i mean cocks."

Good job.

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Score: 10
Thing-Thing Arena 3

"Nicely done."

date: March 5, 2009

I have to say, this is probably your best yet. not only is it at a faster pace, but it I like how you made it much more realistic with the reloading functions. The only problem is, and this might just be me, but it doesn't save my scores or my name or character. If this is a glitch that's widespread, I suggest you fix it. But if it's just me, no matter. It's still fun.

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Score: 9
Green Terror

"Nice game."

submission: Green Terror
date: March 1, 2009

Over the past few weeks, I have fallen in love with this game, it's simple, addictive gameplay just reels you in.

However, i don't like the fact that the alien is stronger than the human. If you hit the human on a tiny bit of power, he'll die, this is not the case with the alien.

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Score: 8
UrbanSoldier Zombies OHNO

"It was alright."

date: January 11, 2009

Overall it was a nice game, but there are many things to improve on.

The zombies; The zombies were too bland, lacked variety, and took 5+ shots to kill. I found this very annoying. Add a bigger variety and maybe make them easier to kill.

Dying; I don't know why, but after I died, I seemed to still jump around and stuff, but not be able to do anything.

The art/visuals; I felt that the art was too sloppy and confusing on the eyes, meaning it was hard to focus with the annoying background.

Camera angle; I couldn't walk anywhere without the camera screwing me over. Try and keep the character with the camera.

Area: The area was really boring. Maybe next time you should include an interactive terrain and/or buildings.

Weapons/reloading function; Maybe allow the weapons to be kept even when out of ammo and provide ammunition for the deaths of zombies, etc. As for the reloading function, it was quite annoying, maybe allowing the payer to modify it to their liking.

Zombie deaths: Provide more than one death animation for each zombie, because the same exact death for every zombie is a bit of a turnoff. Maybe even ragdoll physics?

Glitches: there were many glitches in this game, next time have many people beta test the game in order to provide the best glitch free game you can.

Nicely done, I see potential here.

P.S. Why were some guns named after airsoft guns? (ex.the shotgun)

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